I have always preferred the darker tones of Tim Burton’s Alice in Wonderland compared to the Disney classic. Disney’s Alice in Wonderland is an adaptation of a book Adventures in Wonderland written by Lewis Carroll. Tim Burton stated that when creating his version of the tale, he drew inspiration from the Disney classic, the original story by Lewis Carroll and her other novel Through the Looking Glass, and The Looking Glass Wars series written by Frank Beddor.
The video game Alice: Madness Returns was released in 2011, published by Electronic Arts designed as a third-party horror platform game. The series utilizes Alice’s small size by adapting an array of weaponry at her disposal. For example, a pepper grinder is used as a machine gun to fire at monsters. Another useful weapon is the Vorpal Blade, a kitchen knife, used similarly to a katana.
Alice: Madness Returns Plot
The game follows the events of Through the Looking Glass, and What Alice Found There, at the age of seven, Alice Liddell witnessed the death of her family in an accidental fire that destroyed her home and killed both her parents. Consumed by guilt of being the sole survivor, she lost all ideals of reality being forcefully admitted to Rutledge Asylum
Ten years later, Alice finds herself back in Wonderland but not in the state it was when she visited it once before. She meets up with The White Rabbit, who informs her that Wonderland has changed under the ruling of The Queen of Hearts.
The game takes the classic characters and the familiar universe of Wonderland and puts a darker twist on the story. Even when you meet familiar characters along the way, such as The Mad Hatter, The White Rabbit, or The Cheshire Cat, they are darker and more sinister versions of how the classic tale describes them
.I would give the game an eight out of ten-rating due to the creative psychological developments added to the story. The writers did their research of organically displaying the systems of a mental illness. It’s interesting how American McGee took the familiar fantasy adventure and adapted it into a dark fantasy action adventure game
The dark color scheme made it too difficult for me to see it. Plus, I found the quests too difficult to figure out without assistance from my friend James. It also would have been nice if the game’s story focused equally on the other characters. The Cheshire Cat is Alice’s companion in the game, yet it just serves as a character to offer her hints on what action to take next
Furthermore, it’s clear that American McGee took many inspirations for the concept to Alice: Madness Returns, just like Tim Burton did with his adaption of Alice in Wonderland. Both creators used similar themes and characters and yet were able to make two separate and unique creations. American McGee wanted to explore the impact of stress and trauma to a person’s psychology.